#include "AddDestinationEvent.h"

const HashedString AddDestinationEvent::type("AddDestinationEvent");

AddDestinationEvent::AddDestinationEvent( Maths::Vector3D& destination ) : m_destination(destination)
{
}

const HashedString& AddDestinationEvent::Type()
{
	return type;
}
	
const Maths::Vector3D AddDestinationEvent::Destination() const
{
	return m_destination;
}
void AddDestinationEvent::Destination( const Maths::Vector3D& destination )
{
	m_destination = destination;
}